Wednesday, May 28, 2014

Monitoring GAME Plan Progress!

These past few weeks have been a hectic one with the end of the year quickly winding down.  I believe I have been able to find most of the information I need to take action on my GAME plan.  What I quickly learned is that it is easy to get bogged down in idea so it is important to closely monitor the time spent analyzing the data and work on the more essential task, which is designing the plan to respond to the collected data.
Image found at: Google Image
After reviewing my compiled list of webinars and conferences to work on the goal of improving my professional development and leadership, I selected those webinars and conferences that I felt would help prepare me in becoming a better educator so I can add more strategies and tools to my bag so I can engage my students and help them understand and become life-long learners.  I have also signed up to take a webinar about Edmodo, which is important that I learn more on this social networking site, seeing I will be teaching this to all my colleagues.  We also have three days of professional development, which is county wide- June 16th, 17th, and 18th to make up the snow days. One day is devoted to different technology tools that we can implement into our instruction, and some meetings on assessments.

My other goal is to work on my assessments.  I have been researching different assessments that educators can use in their classroom to monitor and evaluate student learning.  That being said, I am part of an Assessment Learning Community, which is where I discovered AIMSweb, which is a monitoring tool.
Image found at: Google Image
After speaking to my technology adviser, she agreed getting trained in AIMSweb this progress monitoring tool would help me pinpoint student weaknesses in the content standards.  I plan to use this tool after the course in hopes that it will help me see improvement as students work toward the learning goals I established.  In addition to the AIMSweb, I discovered several free websites in which I can create rubrics for assessments.
Another form of assessments are online rubrics.  Rubistar is a popular online rubric generator, which allows an educator to quickly create, customize and save a rubric (Cennamo, Ross & Ertmer, 2009, p.157). 
Image found from: Google Image
By using Rubistar or a similar multimedia rubric I can create descriptors for each level of my rubric.  I think I will modify my game plan to look into this popular website.   I will also need to meet with my Technology adviser and other tech lab teachers to seek advice, and ideas as I create assessments that tie in the content standards.  If we work jointly on this project then our assessments and rubrics will have validity.  I will also be working on creating more short quizzes on the Edmodo social networking website, which is form of a forced-choice assessment (Cennamo et al., 2009).  By creating and placing these quizzes on Edmodo, this will give me immediate feedback and allow me to check for student comprehension.  I will also use open-ended response formats so students demonstrate creative and original thoughts on their blog post to the class.  I think these will be a beneficial assessments.

This far along, I feel I am making good progress with my action plan.  Throughout the summer, I will be spending time taking webinars, and appropriate assessment tools.  I am still searching different assessment tools, so I may modify what I have.  The opportunity is approaching and soon I will get a chance to apply/share this information with students and colleagues!

As I reflect, I think the biggest thing I learned thus far is that there is a vast amount of resources for educators to utilize.  It is not just the internet articles but teachers as well willing to share their prior knowledge and their ideas.

Finally, it is important to think of questions… One question that I have for myself is what other online sessions can I sign up for to help me find more information on assessment tools, or broaden my knowledge the information I have learned about a technology tool. 
I want to hear your thoughts on a practice you have implemented in your classroom that you would like to share or any resources you think may help me as I carry out my GAME plan that I could research more into.

References:

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.

 

Wednesday, May 21, 2014

Revising my GAME Plan!

Using the GAME Plan Process with Students
Image from: Google Images
 
After reviewing my previous post about my GAME plan, I have begun to put my plan in motion.  In order to be effective, I need to rely on resources and information. That being said, to gain confidence and professionally grow, I set up a meeting with my Technology Coordinator and my Principal. 
First, my Technology Coordinator is helping me find professional development and training courses that I can take to learn new technology tools or to strengthen what I already know.  She is also helping me in the search of finding technology-based assessment tools. We are currently working on an assessment tool together. I also have been exploring the online resources that are at my finger tips to try to find assessment tools.  By having the internet for my research, and planning, it saves me time and energy (Cennamo, Ross & Ertmer, 2009).
 
Furthermore, I am also in the planning process with my principal for setting up a couple training sessions, where I will be teaching my colleagues how to use Edmodo, which will help build my confidence in leadership.  All the teachers in the building will be joining our own teaching community, which allow us to collaborate as a school. The first session, teachers will set up the account and become familiar with using Edmodo with other teachers.  This will allow us to pose questions and help one another outside school hours.  They will also be setting up their own classroom group in the next training session. In addition, my principal would also like me to do another training session on using Google Docs.  My Technology Coordinator would like me to train other technology managers how to use the different computer programs. We have set dates for this to happen.
Overall, I am thrilled to begin my GAME plan journey.  By having my resources ready and available then I my goals I set will be easy to carry out.
Reference:
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
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UDL At A Glance


 
Found this on YouTube tonight.  Thought I would share seeing our Discussion piece focused on UDL and how we would use technology.

Wednesday, May 14, 2014

Developing My Personal GAME Plan!



 
Technology is constantly changing our world, and teachers must be equipped with teaching practices to prepare students for their features. As educators, we have the responsibility not only to teach content knowledge but also to implement technology that will solidify the content and engage our students.  The International Society for Technology in Education (ISTE) provides five National Education Standards for Teachers (NETS-T):
  1. Facilitate and Inspire Student Learning and Creativity
  2. Design and Develop Digital Age Learning Experiences and Assessments
  3. Model Digital Age Work and Learning
  4. Promote and Model Digital Citizenship and Responsibility
  5. Engage in Professional Growth and Leadership
Deep down, I know that I could better serve my students if I were to provide more authentic learning opportunities where students have a choice in their processes and products. By doing this, I need to be more confident in designing and developing digital age learning experiences and assessments (NETS-T, 2008). Educators are constantly preparing new instructional strategies and finding ways to effectively integrate them into the content.  I also would like to gain more confidence in engaging in professional growth and leadership (NETS-T, 2008).
That being stated, Dr. Katherine Cennamo recommends making a GAME plan to to use a guide through the process (Laureate Education Inc, 2009). My professional GAME plan is as follows:
G: Set Goals-
·         Design and develop digital age learning experiences and assessments
·         Engage in Professional Growth and Leadership
                         
A: Take Action-
I will begin with blogs, which will provide the opportunity to strengthen my professional growth and leadership.   I have already taken the step in the right direction of improving by professional growth by subscribing to different educational blogs in my RSS feeder.  Cennamo, Ross, & Ertmer (2009) discuss different types of communication that can be done through blogs.  By having this blog your reading now and an account with Edmodo, which Edmodo allows me to be part of different teaching communities that relate to my topics of interest.  For example, I am part of a technology community, which allows me to read different informational blogs to expand my knowledge.  By adding different educational blogs to my feeder, it provides a beneficial experience. These blogging experiences provide me the opportunity to be exposed on different information from teachers all over the world, and the opportunities can range from leadership conferences, reading skill building, technology courses and several others.  Having a blog, such as Edmodo also provides professional development classes in which I can sign up for online and earn a certificate.   I would also like to sign up for 1-2 seminars on training on a few different technology tools.  By reading different blogs and taking seminars I will become more proficient in the digital age and assessments and be more confident in designing and developing experiences and assessments that implement technology.  The leadership area is where I feel I could build more confidence in myself.  The knowledge that I am learning, I would like to share with my other colleagues.  I feel that by contributing what I am learning with my school, not only will I benefit by my colleagues as well, which will guide them and hopefully help them find ways to develop a more engaging classroom.  I would also like to invite my colleagues to my room, so I can demonstrate how I maintain and use the Edmodo classroom blog with my students for collaboration, reflection, and for my own professional growth, so I can help other teachers integrate this into their classroom.
M: Monitor Progress-
          I will monitor progress though contributions of blogs.  I will keep a reflection journal to monitor what I have learned from different readings and what reflect on the experiences from teaching colleagues to use EDMODO.  What I learn about technology tools, I will try to design a creative lesson and assessment and implement it with my students.  I feel this will help me build my confidence.  My reflection blog will allow me to note what is working, what is not working, and make revisions if needed.  I will monitor myself and pose questions, such as what technology do I need to work on now, and set times during the week to check blogs, pose questions and comments to enhance my learning.
E: Evaluation Actions and Process-
          I will evaluate my progress routinely by looking at the blogs effectiveness, and the seminars that I take.  I will evaluate what was successful and what I feel could change so I can become more proficient in designing lessons and assessments for my students.
Overall, the GAME process allowed me to tackle the steps on how I can strengthen my goals that I feel weak in, so I can build my confidence and integrate new technology into content areas that will benefit student learning, and my colleges.  I have already begun my GAME plan.
 References
Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology integration for meaningful classroom use: A standards-based approach.(Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.
International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from: http://www.iste.org/standards/nets-for-teachers
Laureate Education, Inc. (Executive Producer). (2009).Enriching Content Area Learning.  Experiences with Technology. Baltimore, MD: Author.